Card Game Basic Rules in 9th Dawn III

GemesUtra

Video Games Guides, Reviews & News

Card Game Basic Rules in 9th Dawn III

For 9th Dawn III players, if you are tying to play the mini car game, this guide provides the basics of the game’s card game.

guide

Card game basics

Equal number or higher means you capture the other card.

Elements get a +2 bonus on non elements.

Dark gets a +1 bonus on all elements but light.
When Dark defends against an element, it gets a +2.

Ice->Fire->Earth->Ice get a +3 bonus on eachother

Light gets a +3 on dark

At the end of the game, whoever wins, gets to pick an opponent card currently under their control/color

Credit to Bug

—————————————————————————-

Attacker v Defender Bonus

Neutral v Neutral 0 / 0
Neutral v Fire 0 / 2
Neutral v Grass 0 / 2
Neutral v Ice 0 / 2
Neutral v Dark 0 / 2
Neutral v Light 0 / 2

Fire v Neutral 2 / 0
Fire v Fire 0 / 0
Fire v Grass 3 / 0
Fire v Ice 0 / 3
Fire v Dark 0 / 2
Fire v Light 0 / 0

Grass v Neutral 2 / 0
Grass v Fire 0 / 3
Grass v Grass 0 / 0
Grass v Ice 3 / 0
Grass v Dark 0 / 2
Grass v Light 0 / 0

Ice v Neutral 2 / 0
Ice v Fire 3 / 0
Ice v Grass 0 / 3
Ice v Ice 0 / 0
Ice v Dark 0 / 2
Ice v Light 0 / 0

Dark v Neutral 2 / 0
Dark v Fire 1 / 0
Dark v Grass 1 / 0
Dark v Ice 1 / 0
Dark v Dark 0 / 0
Dark v Light 0 / 3

Light v Neutral 2 / 0
Light v Fire 0 / 0
Light v Grass 0 / 0
Light v Ice 0 / 0
Light v Dark* 0 / 0
Light v Light 0 / 0

* Note that Light v Dark may be bugged. In the current iteration of the game, the bonus is 0/0. It is not confirmed if this is intended or not.

Credit to ExplosiveDruid

If you want to see some videos on it:

That’s all we are sharing today in 9th Dawn III Card Game Basic Rules, if there are anything you want to add please feel free to leave a comment below and we’ll see you soon.

Credit to Cesar

One thought on “Card Game Basic Rules in 9th Dawn III

Leave a Reply

Your email address will not be published. Required fields are marked *