How to Create Custom Maps in Teardown

How to Create Custom Maps in Teardown

31.10.2020 0 By Butcher79

For Teardown players, this is a beginners guide for custom content in Teardown, this guide will explian how to make custom maps in details, let’s check it out.

guide

Installing MagicaVoxel

In order to create content for Teardown, you will have to download MagicaVoxel[ephtracy.github.io].

Extract the folder contents and launch the program. (I recommend starting it as an administrator, since MagicaVoxel does not start sometimes otherwise, for me, atleast)

Teardown How to Create Custom Maps

 
 

Getting used to MagicaVoxel

All the tools to create a model in MacigaVoxel can be found in the top right corner.Teardown How to Create Custom Maps

The most common tool to use is the Box tool, that is selected by default.
You can switch between attach and erase mode below it.

Another useful tool is the face select, that tool enables you to extrude voxels or to delete them.()

Let’s delete the default cube by selecting the face tool on erase mode and dragging down on the top of the cube.

Teardown How to Create Custom Maps

Let’s draw a shape using the Box tool.
Teardown How to Create Custom Maps

And let’s paint it.
Teardown How to Create Custom Maps

Thats pretty much the basics.

 
 

The color palette

About:

Teardown determines the material an object uses by the Index of the color in the color palette.

Download this .vox file[teardowngame.com] and open it in MagicaVoxel. The materials are listed on the left, next to the palette and cannot be changed. Though the colors can.

Teardown How to Create Custom Maps

Useful material list:

Teardown How to Create Custom Maps

(from teardowngame.com/create)

Edit colors in the palette:

Teardown How to Create Custom Maps

Create a gradient between colors by dragging while holding CTRL+ALT

Teardown How to Create Custom Maps

Copy colors by dragging while holding CTRL+SHIFT

Teardown How to Create Custom Maps

Randomizing colors by selecting multiple, right-click and RAND

Teardown How to Create Custom Maps

 

Objects and how to build them properly

To create a house, you want to create walls. But walls aren’t just one Voxel thicc and made out of one single material.
Teardown How to Create Custom MapsThis is a wall, yes but that wouldn’t be fun to break would it.A real wall will have some support of some kind, or insulation. Something to make this more interesting to break.
Teardown How to Create Custom Maps

Bad wall vs “good” wall:
Teardown How to Create Custom Maps

See the material list and combine them properly to get satisfying results.

 
 

Windows, Lights, and similar

In order to get windows, just select the window material (Palette Index 1-9)

Select your color and chose the material on the right.
Metal makes your material look like metal. The roughness slider makes the metal look like it has been brushed with a steel brush.

If you want lights, use the “Emit” shader. Same for every other material.
See the create website[teardowngame.com] for more details.
(Though they don’t actually emit light in-game, yet)

Teardown How to Create Custom Maps

 
 

Building complex scenes

In order to build complex scenes, you will need to know about the object mode and edit mode.
By pressing tab you can switch between the two.In edit mode, you can edit your currently selected object, in object mode, you can move your objects around and arrange them.Teardown How to Create Custom Maps

While in object mode, you can press SHIFT while dragging one of the arrows to duplicate the selected objects.
Teardown How to Create Custom Maps
You can add empty objects to edit them by pressing the plus icon in the top right.
Teardown How to Create Custom Maps

That makes building a lot simpler, and is also recommended by the developers.

 
 

Adding your .vox file to Teardown

In order to actually destroy your masterpiece, you will need to implement it into Teardown.

Save your file, and navigate to your folder where you saved it. Now, copy the .vox file and move it into the C:\Program Files (x86)\Steam\steamapps\common\Teardown\create\custom folder.

Rename the existing file to something like custom_old.vox and rename the file you just moved to custom.vox
Teardown How to Create Custom Maps

Now you just have start Teardown and start playing your map 🙂
Teardown How to Create Custom Maps

 

 

That’s all we are sharing today in Teardown How to Create Custom Maps, if there are anything you want to add please feel free to leave a comment below.