Stuck trying to fix those pesky ballerinas in Wasteland 3? Then this guide has you covered!
Wasteland 3 is home to many tactical combat encounters and engaging conversations that can turn south at a moment’s notice. Outside of this, occasionally you’ll be tasked to solve a few puzzles to proceed. One such example is the ballerina puzzle at the Clown Museum.
In the Clown Museum, your mission will come to a halt as a strange puzzles blocks your path in the form of six spinning ballerinas that need to be powered up. Initially, the task may seem daunting, but it’s honestly a lot easier and far less intimidating than it initially appears.
However – like a lot of Wasteland 3 – its solution is purposefully obtuse, resulting in unnecessary confusion. Luckily, this guide will quick steer you in the right direction and have you back on your adventure in no time.
Wasteland 3 Guide: How to Solve the Ballerina Puzzle
How to power up the ballerinas
On arrival, there will be six ballerinas unpowered. Nearby, a shack on the western side will have an intercom on it which you can use to speak to someone on the other side who will task you to fix the ballerinas.
Only two of the ballerinas have power, the rest are in need of a repair to be able to be powered up. To do this you will need to pick up four Ballerina Gyros to be able to complete the puzzle.
Where are the Ballerina Gyros?
These items are actually quite easy to find and it’s entirely possible that you already have one on your person if you killed all surrounding enemies in the area upon arrival. The full location list is as follows:
- ➤On the enemy leader’s body once defeated, just north of the ballerinas.
- ➤Dig next to the dead pig, east of the ballerinas.
- ➤At the bowling alley south-west of the ballerinas, have one party member stand on the painted star. This will turn on the power and open the doors to the shed next to the alley. Loot the boxes inside.
- ➤Dig the debris spot under the tree, west of the ballerinas.
With all these in hand, you’re ready to tackle the puzzle and move on. Simply return to the ballerinas and interact with each one. They will have an option to repair them and then another to power on. Do both on each and they will be powered up and the puzzle completed.
After this, return to the intercom to alert the lady of your completion and you will be good to go with the rest of the mission.